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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 | 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x | export enum DeviceStatus { ON = "on", OFF = "off", } export enum ColorMode { WHITE = 1, COLOR = 2, FLOW = 3, } /** */ export enum CommandType { SET_POWER = "set_power", TOGGLE = "toggle", SET_DEFAULT = "set_default", START_COLOR_FLOW = "start_cf", STOP_COLOR_FLOW = "stop_cf", GET_PROPS = "get_prop", SET_SCENE = "set_scene", SET_CT_ABX = "set_ct_abx", SET_RGB = "set_rgb", SET_HSV = "set_hsv", SET_BRIGHT = "set_bright", CRON_ADD = "cron_add", CRON_GET = "cron_get", CRON_DEL = "cron_del", SET_ADJUST = "set_adjust", SET_MUSIC = "set_music", SET_NAME = "set_name", ADJUST_BRIGHT = "adjust_bright", ADJUST_CT = "adjust_ct", ADJUST_COLOR = "adjust_color", PING = "ping", // Note: Ping is not a valid command, but used to check connection } /** * the action taken after the flow is stopped. */ export enum StartFlowAction { /** smart LED recover to the state before the color flow started. */ LED_RECOVER = 0, /** 1 means smart LED stay at the state when the flow is stopped */ LED_STAY = 1, /** turn off the smart LED after the flow is stopped. */ LED_OFF = 2, } /** * The supported properties */ export enum DevicePropery { POWER = "power", BRIGHT = "bright", CT = "ct", RGB = "rgb", HUE = "hue", SAT = "sat", COLOR_MODE = "color_mode", FLOWING = "flowing", DELAYOFF = "delayoff", FLOW_PARAMS = "flow_params", MUSIC_ON = "music_on", NAME = "name", BG_POWER = "bg_power", BG_FLOWING = "bg_flowing", BG_FLOW_PARAMS = "bg_flow_params", BG_CT = "bg_ct", BG_LMODE = "bg_lmode", BG_BRIGHT = "bg_bright", BG_HUE = "bg_hue", BG_SAT = "bg_sat", BG_RGB = "bg_rgb", NL_BR = "nl_br", ACTIVE_MODE = "active_mode", } /** * Scene type */ export enum SceneType { /** change the smart LED to specified color and brightness. */ COLOR = "color", HSV = "hsv", CT = "ct", CF = "cf", AUTO_DELAY_OFF = "auto_delay_off", } /** * Adjust type */ export enum AdjustType { INCREASE = "increase", DECREASE = "decrease", CIRCLE = "circle", } |